New Weapons
1. MP5K Submachine Gun: Has strong firepower for close-range combat. This weapon is excellent for personal defense. Uses 9x19mm ammo.
2. CPW Submachine Gun: Uses a delayed recoil bolt, and has single and burst firing modes. Uses 5.7x28mm ammo.
3. G3 Assault Rifle: Has a roller-delayed blowback mechanism, and it is famed for its accuracy and damage-dealing power. Uses 7.62x51mm ammo.
4. SG550 Assault Rifle: Has a high rate of fire and great accuracy. It is better suited for long-range combat. Uses 5.56x45mm ammo.

New Medical Supplies
1. Combat Stim: An enhancing injection that can improve soldiers' endurance for a short period. It is still in the trial stage, and its side effects are unknown.
2. Auto-Immune Injection: A composite medicine injection. It enhances the degree of unconditioned reflexes in the user's muscles, thereby controlling the injury by contracting the muscles at the target location.
3. Breakpoint Stim: Its effects are unstable. It may grant enhanced hearing and greater stamina, as well as trigger the body's repair functions to relieve pain while keeping the user sedated for an extended period. However, there is also a chance it will cause a severe immune reaction. Please do not use it unless it is necessary!

New Attachments
Added the M4A1 extended handguard, M4A1 tactical handguard, M110 special handguard, AK tactical handguard, FAL lightweight stock, FAL stable stock, P90 bottom rail upper receiver, and more!

Map Updates

Mine
1. The EI Milar Village region was redone: We made major changes to the roads and mountains of the EI Milar Village, and we also added 3 new areas: Crash Site, EI Milar Village, and Water Refill Station. We've also added an extraction point to the western mountain.
2. We've extended the southern tunnel of the Freight Station.
3. The railroads in the Mine have been improved so that vehicles driving on the tracks will shake less.
4. New Mine Lockdown mode has been added.


Port
1. Teams will now spawn further apart from each other.
2. The following extraction points have been improved:
a) North of the Post Office, Administration West, the Western Outpost, and Tulip Street East: Activated 15 minutes into a normal raid or 25 minutes into a Lockdown Zone raid.
b) Sewer Entrance: Activated 10 minutes into a normal raid or 20 minutes into a Lockdown Zone raid.
c) New Havana Apartments: Deliver a whistle to activate it. Activated as soon as a normal raid begins or 10 minutes into a Lockdown Zone raid.
d) Andrews Street Corner: A no-backpack extraction point. Activated as soon as a normal raid begins or 10 minutes into a Lockdown Zone raid.
e) The valid area for extraction points has been improved.
3. Keys are no longer needed to access the Guard Room or the Port Authority West Gate.


Armory
1. Flipping the switch for the Central Gate now fully opens it.
2. Changed the cover layout for some areas.
3. Improved the indoor lighting.

TV Station
The Central Gate extraction point's activation time in the Lockdown Zone is moved forward. 15min after the raid starts → 10min after the raid starts.

New Event: Operation Blackout
Event Time: All S6
A gripping story awaits you in Operation Blackout! Try out the event to get exclusive rewards.

New Event: Farm Forbidden Zone
Event Time: All S6
Full of danger and stronger opponents, but the rewards are well worth the effort!

New Event: Mine Lockdown Zone
Event Time: All S6
The enemies in the Mine have strengthened their defenses. Prove your mettle in the upgraded Mine and get more loot than ever before!

New Event: Northridge Royale
Event Time: Weekends starting Oct. 19
True Battle Royale is in the Dark Zone! Enter the circle and be the last one standing. No gear fear, just a good ol' fight! Players are not allowed to bring items from their storage. Use supplies found in-raid to battle your opponents instead. The Safe Zone will shrink over time. Going outside the Safe Zone will reduce your safety gauge. When the safety gauge reaches zero, you will fall or lose the raid.

Limited-Time Mode: Northridge Forbidden Zone
Event Time: Oct. 17 – Oct. 23
The Northridge: Forbidden Zone is open for a limited time. It's dangerous, but as they say: no pain, no gain! Why not give it a shot?

Faction Event Stage I: Iron Skies
The humanitarian aid was attacked when they were flying over Kamona. The Sumek Committee declared that it would launch a detailed investigation and punish the culprits. When the plane crashed, many factions gathered at the wreckage to snatch goods from the wreckage. Soon after, secrets began to emerge.

Faction Event: Shattered Iron
Event Time: Oct. 11 – Oct. 24
During the event, special convoys will spawn on the Mine map. Defeat the militants within the convoys to find Mine investigation files. Bring out the personnel files to decrypt them and activate corresponding Galleries, as well as obtain faction currency.

New Release, New Rewards
After the new season has been updated, log in any time between Oct. 11 and Oct. 13 to get a limited-time Universal Key!
From Oct. 11 – Oct. 16, complete the update and log in to get coins, Advanced Quick Kits, and other prizes.

Season 6 Rewards: Search supply points daily
Event Time: All S6
During the event, you'll be able to search supply points and find rare rewards after completing your first raid of the day. The rewards include Case Trial Cards and Universal Keys!

Season 6 Rewards: Weekly Scratch-Off
Event Time: All S6
During Season 6, log in every week to claim Basic Quick Kits and scratch cards! Scratch the cards for a chance to receive Quick Kits, Universal Keys, and other rewards!

Balance Adjustments
1. Improved the horizontal recoil control of the M4A1 assault rifle.
2. Improved the accuracy of the ACE31 assault rifle.
3. Improved the vertical and horizontal recoil control of the Vector 45 submachine gun.
4. Improved the ergonomics of the SJ16 bolt-action rifle.
5. Improved the accuracy of the M249 and RPD light machine guns.
6. Lowered the vertical and horizontal recoil control of the AK-74N assault rifle.
7. Slightly lowered the accuracy of the T951 and T03 assault rifles.
8. Lowered the vertical recoil control of the AK-102 assault rifle.
9. Increased the stopping power of different parts of body armor (e.g. shoulders, lower abdomen, neck, etc.).
10. Increased armor penetration resistance, so there's a lower increase in chance for armors that have already been penetrated to be penetrated again.
11. Peek Improvements:
a) Peek animation changes, increasing peek action duration, and slightly lowered peek range of movement.
b) Adjusted peek field of view to be more aligned with character center of mass.
c) Reduced mobility while peeking, lowering movement speed. Using an item automatically cancels and blocks peeking.
12. Reduced character mobility, reducing movement speed while moving left and right.

Other Fixes and Improvements
1. Adjustments to soundprints:
a) Soundprints are now affected by the player's own sound indicator: When the player's indicator is red, markers for the enemy's soundprints won't appear for as long.
b) When driving a vehicle or sitting in an active vehicle, the player's sound indicator will become red from the noise the vehicle is making.
2. Improved the character animations for movement while armed in the third-person perspective. They are now more realistic.
3. Improved hip-fire for some weapons. Powerful weapons will have more explosive power animations.
4. Made the parts of some weapons stick out more.
5. Recalibrated and reduced the camera's shakiness in ADS.
6. Made it easier for weapons to recover from recoil after being fired.

Arena Breakout Season 6 is about to begin. Get ready to play!

The Arena Breakout Team