[Anniversary Event] The first anniversary of "Blood Assault" is officially launched! Immortal-level anniversary firearm appearance [FAL-Evolved Tianlong] can be claimed after logging in! Log in at 3.30 to receive the ultimate [JET-Black Barrage Mobile Team], as well as limited-time gold bars, legendary camouflage and other massive benefits! Join Total Evolution and get all the rewards! The anniversary limited [FAL-Evolution Tianlong] will be removed from the shelves on 4.10. Pioneers who have not obtained it yet, please hurry up and don’t miss it! -3/27 [Share your mobile phone] Share the event page and log in at 3.30 to get the lucky draw qualifications. REDMI NOTE 14 is waiting for you! -3/30 [JET Ultimate Appearance] Log in on March 30 to receive [JET-Black Barrage Mobile Team], free ultimate appearance is waiting for you! -3/30 [Active Re-enactment] Active appearances from previous years are re-enacted for a limited time, including a variety of early limited appearances. Seize the last chance to get it, don’t miss it today and wait another year!
[New Map] Now, the pioneers have come with JACK to his hometown city "Rush Block". Let's start a rush in the narrow streets of the city. Be careful of enemies who climb up the awnings to attack. "Rush Street" can now be used in "Hot Battle" and "Weapon Master" modes. For modes currently only available in custom rooms, this map can also be selected in "Bullhead Mode" and "Sniper Mode".
[EVO and normal skill adjustments] Thank you all Pioneers for your continued attention to the EVO gameplay. We noticed that the skills of some characters can perform better. For example, Jet's EVO skills need to have stronger enemy target indicators. We also noticed that Kraken's EVO skills are difficult to counter. In order to optimize the battle experience, we have made some balance adjustments and skill performance optimizations. The specific modifications are as follows. 1. Blast's EVO skill, the damage of the second batch of mines is 25→35, the damage of the third batch of mines is 10→25, and the second and third batches of mines explode with a red perspective outline. 2. Added own and enemy logos to Jet's EVO skill release interface to make it easier to identify targets. 3.Kraken's shadow field expansion time is 0.8s→1.2s, and the duration is 15s→10s. Fixed the problem that the totem could not be highlighted correctly on the enemy, and fixed the problem that the totem could not be destroyed. 4.Emma: EVO charging interval increased. 5.Val: The EVO charging interval is reduced and scanned once per second. 6. RAN: Blizzard changes from causing 10 points of damage per second to 15 points of damage every 0.5 seconds, and the range radius is expanded from 7.5 meters to 10 meters. 7.Hank: The HP of the command tank is increased from 300 to 500. 8.Spike: The EVO charging interval is reduced, and the illusion duration is changed to 15 seconds. 9. EMT: When using biochemical rays, you will heal yourself at the same time, and the delayed follow-up of biochemical rays will be cancelled. The damage/healing amount per time will be changed from 10 to 20. 10.Kainda: The target hit by the energy bird will be given a red highlight perspective. 11. Emma’s beetle drone release logic is optimized. 12. Added icon prompts for the scare boxes arranged by JACK, so that Strikers can promptly discover the scare boxes arranged by JACK of your own team or the enemy.
[Firearm Balance] Galil Increases the range and enhances its combat capability at long distances · Range 18m->25m FN2000 Improves the fault tolerance and basic strength of FN2000 in close combat · Chest damage & lower abdomen: 17->18 · Limb damage: 16->18 Magnum Enhances the combat strength of the Magnum revolver at medium and long distances, improving its diversity in different combat scenarios · Magnum - Tactical bolt: the accuracy of hip-fire is slightly improved Magnum - single-action bolt: the accuracy of hip-fire is slightly improved Magnum - hunting barrel: the range is increased appropriately PKM improves its fire suppression effect and strengthens its ability to counter snipers Vector · Limb damage: 19->15 Origin-12 · Upper and lower chest damage: 33->30
[Matching and Ranking] We have noticed the issues of matching fairness that players continue to report, and we have begun to conduct long-term special research on matching. The goal is to allow players to fight with teammates/opponents of similar strength as much as possible.
[Active Events] 1. The game challenge begins! Complete the mission to receive free gold bar military coupons. Event time: 3.24-3.30 4.7-4.13 2. The Brave Trial appears. If you pass the trial, you can receive free gold bar military coupons. Event time: 3.31-4.6 3. Weekly active gift event is online! Complete the game to receive free gold bars and military coupons. Event time: 3.28-3.30 4.4-4.6 4. Bind the DC channel to win gifts! After completing the binding, you can receive the reputation military coupons. The event starts on: 3.27
[Military Update] 1. The appearance of the new eternal-level AUG firearms - the supreme heaven comes with the glory of the divine domain! The body of the gun flows with molten gold light, and the breath changes into black and white wings, which bloom in black and white with the alternation of day and night; bullets penetrate time and space, enveloping the holy law of judgment and tearing apart the battlefield, and the afterimage of the wings circulates like an oracle from heaven. On April 2nd, the Supreme Heavenly Roulette opened, and the Eternal Divine Pattern and the Wings of Breathing formed the Holy Seal! 2. The new ultimate melee weapon shuriken - Cang Lei - comes through the air with the fury of thunder! The triple lightning-devouring blades flow with blue electric arcs, and the trajectory of the thunderbolts explodes when folded. Each whirling slash is like a thunderbolt tearing apart the storm. On April 4th, the Cang Lei Ultimate Collection will be officially launched, and the afterimages of lightning that burst out between the folding blades will be engraved with thunderstorms! 3. The appearance of the new ultimate M700 firearm with the purgatory forging pattern engraved on the gun body - the Sin-Plated, shocks the world with its paradoxical aesthetic of forging sin and redemption! The alloy base is intertwined with reliefs of red gold thorns, and the entire firearm is wrapped in boiling gilded light, like a mythical sacred instrument that purifies the filth of the world. On March 28, witness the ultimate aesthetic interpretation of crime and punishment with the Sin-Plated Ultimate Collection! 4. The future awakens! The appearance of the ultimate M4A1 firearm with colored light flowing through the gun body - the weapon of the apocalypse is coming again with the storm of future technology! Starting from April 6th, this concept appearance that combines interstellar prophecy and cutting-edge technology will be reproduced for a limited time! 5. The Destruction Protocol is activated! The matte black gun body is embedded with a blazing energy core, and the firing trajectory drags light traces in the wasteland of the future! Ultra-level MP5 gun appearance - Protocol of Destruction will be restarted for a limited time on April 9th!
[Available in the Mall] New vehicle appearance and parachute appearance are available in the Mall and can be purchased in [Mall - Collection] to help you show off your style in battle!
[In-game Optimization] 1. Optimized the determination of the player's movement direction when climbing on the rope. 2. Now, when the sprint state enters the climb, the action will be completed at a faster speed. 3. A new quick airdrop roulette setting is added to the mobile terminal, which can be turned on in [Settings] - [Basics]. 4. A new mark roulette is online, which allows for faster tactical communication with teammates. 5. Now, players can go to the shooting range to warm up during the team preparation stage. 6. In the shooting range, you can use and become familiar with the EVO skills of each pioneer. 7. Customized room-tactical competition mode adds the option to enable EVO skills
[System Optimization] 1. Optimized the sorting logic of [Mall - Collection] 2. Optimized the effect of selecting character appearance in the game 3. An invitation code has been added to the "100 million players and 100 billion gold" event. If players are inconvenient to click on the link, they can enter other people's invitation codes in the [PC side] event interface to complete the binding and help both parties receive rewards. 4. We have set different armor and movement modes for the dummies, and you can modify them according to your needs. 5. You can now change the appearance of weapons and melee weapons in the shooting range. Modify your outfit and check the effect immediately in the shooting range. 6. The hot spot battle mode has now also been added to the custom room. Invite your friends to have an exciting battle. 7. Optimized the replacement logic for players to purchase multiple weapons in a row at the same vending machine. Now, the weapons you purchased from the store will be retained first. 8. Optimize the default naming of the combat equipment backpack as [Main Weapon Name & Secondary Weapon Name]
[Ethan Alien Scourge Repair] 1. Removed the evil Scourge residing on the wings, and the wings will no longer expand randomly in the game. 2. Purified the thoughts of the Evil Scourge to fix the abnormal problem that under extreme circumstances, multiple alien Scourge appearances would be displayed in the appearance selection interface.
[BUG Fix] 1. Fixed the issue where the cooling time of Ethan’s protection matrix was displayed incorrectly. 2. Fixed the issue where in extreme circumstances, when killed by Nacho's Purgatory, the player would still be burned after being resurrected. 3. Fixed the issue where the indicator of a blizzard failed to display correctly under extreme circumstances. 4. Fixed the issue where Zero could use Gale Slash indefinitely under extreme circumstances. 5. Fixed the issue where Jet’s EVO skill special effects were displayed incorrectly under extreme circumstances. 6. Fixed the issue where Jet's EVO skill failed to cause damage correctly under extreme circumstances. 7. Fixed the issue where Nacho’s EVO skill special effects were not displayed correctly under extreme circumstances. 8. Optimized the audio playback effects of some EVO skills. 9. Fixed the issue where Blast’s EVO skill animation failed to display correctly under extreme circumstances. 10. Fixed the issue where Blast’s second main skill charge would replace the EVO skill under extreme circumstances. 11. Fixed the problem of still being damaged by Ran's blizzard after leaving its range under extreme circumstances. 12. Fixed the issue where the lightsaber could not be displayed correctly during Ethan's execution of Dark Glory in extreme circumstances. 13. Fixed the bug where Nova&Emma's use of EVO skills does not consume the number of skill uses.
Thank you all Pioneers for your continued support. Please pay attention to follow-up announcements for more exciting content! "Blood Assault" development team
