Hey there!Arena Breakout Season 11: Apostle's Return begins on Dec. 18 (UTC+0)!Black eathers have been revived, old stories are resurfacing with the Apostle's return! Complete Chapter Clue Missions to get gear skins, Supply Passes, and exclusive Archive rewards!The Armory has been revamped! A new reinforcement mechanic allows you to call eliminated teammates back into the fight! With four types of random dynamic events, every raid offers a fresh experience!Hecate Roleplay is now live! The Turn of Fortune event series has begun. Search exclusive containers to increase your chances of finding a Lucky Chest, which guarantees a Gold Loot item upon extraction! Accumulate Fortune Points to claim themed outfits, gear skins, and other awesome rewards!New Season Weapons: EVOLYS Light Machine Gun, Negev-7 Light Machine Gun, and ML Lever-Action Rifle! Explore more combat choices with the Head-Strap Thermal Imager, experimental tactical items and consumables!New magazine loading animation, and a quick-use function for medicine in your backpack! More surprises are coming up! Please stay tuned! The PC emulator has arrived to lighten the load on your phone. We encourage all players with access to a PC to enjoy high-performance raids on the emulator. Experience modes like Armory: Sandstorm Incoming with enhanced performance! Matchmaking will stop on Dec. 17 at 23:00 (UTC+0), and the server is scheduled to be offline on Dec. 18 from 00:00 until 10:00 (UTC+0). Server reopening may be earlier or later than planned, and the actual time will be broadcast via official announcements.Update Time: Dec. 18, 00:00 – 10:00 (UTC+0)Update Method: Server Offline Maintenance [Weapon and Equipment Updates][Season Supplies] Note: Season Supplies will be wiped when the season changes. <Season Weapons> EVOLYS Light Machine Gun: A new lightweight machine gun developed by FA Corp that utilizes a lateral ammunition feeding mechanism. To a certain extent, its extreme firepower compensates for its overwhelming recoil during continuous fire. Uses 5.56x45mm caliber ammo. Note: The EVOLYS Carbine Stock now features horizontal/vertical recoil stability, which reduces the deviation of base recoil, decreases the amount of random recoil to counter during firing, and makes the recoil performance more consistent. Negev-7 Light Machine Gun: A lightweight and compact machine gun produced by FA Corp for various harsh combat environments. Its ergonomic design allows combat personnel to quickly switch between various shooting positions and find the best grip that guarantees precision. With its interchangeable barrel components, the machine gun allows precision to gradually reach optimal conditions during continuous fire, both during hip-fire and aiming. Uses 7.62x51mm caliber ammo. ML Lever-Action Rifle: A classic weapon used by cowboys. Its 19th-century structure may be outdated, but it features an array of modern modifications and a special loading mechanism, so even to this day, it still has its own group of loyal supporters. It displays an excellent level of precision even while in mobile and non-standard shooting positions. Load it with .44 caliber ammo to effectively penetrate basic armor. <Season Ammo> .44 Caliber AP Ammo: Penetration Level 5. 5.56x45mm AP Ammo (Returning): Penetration Level 4. [Conventional Equipment and Supplies] <Conventional Accessories> RPD Modern Rear Grip, RPD Carbine Stock, GLx 2x Side Optic. <Verified Prototype Accessories> Verified Prototype MPX Extended Barrel: An MPX barrel manufactured from a new alloy and rifled with proprietary processes. Titanoboa Firearms claims it improves the MPX's precision, yet according to feedback from some testers, the MPX's power seems to be affected as well. Verified Prototype VSS Suppressor Long Barrel: An extended integrated suppressor barrel developed by Titanoboa Firearms after extensive research on the combustion speed and expansion of various 9x39mm ammo. It significantly increases the performance of the VSS, regardless of ammo.[Experimental Items]<Experimental Equipment> Head-Strap Thermal Imager (Face Cover): An experimental thermal imager developed by a rising research laboratory with Blackgold Universal's funding. Besides providing better performance and being much lighter than the standard T7 Thermal Imager, it has been affixed to a head strap for flexibility. It is currently being tested by certain special forces units.<Experimental Tactical Items> 1. Experimental Stun Grenade: An experimentally improved non-lethal model of the T-13 Shock Grenade that adopts a charge and structure that excels at stunning. 2. Experimental Trauma Grenade: An experimentally improved model of the T-13 Shock Grenade that excels at wounding. 3. Experimental Flashbang: An experimentally improved non-lethal model of the T-13 Shock Grenade that adopts a charge and structure that excels at producing a bright flash. <Experimental Consumables> 1. Experimental Beryl Drink: A new product developed by Wyllie Co. for long-distance running. 2. Experimental Combat Ration: Filling food developed by Dawing Co. Ltd. using innovative compression technology. 3. Experimental Combat Stimulant: A dangerous injectable solution that adulterates a standard stimulant with additional sports supplements, such as nitrate and citrulline. It can activate human body functions to a great extent, but the user will lose all stamina when the effect ends. 4. Experimental Energy Drink: A new energy drink that is being tested by Wyllie Co. It can improve the drinker's athletic performance, but it also drains stamina faster. 5. Experimental Transformation Injection: An injection developed in the underground laboratory at the TV Station. Though the serious side effects were successfully eliminated in this batch, its effects remain extremely random. 6. Experimental Aerosol Inhaler: A compound atomization inhaler developed for combat. It can protect the lungs and activate the user's body functions at the same time. Note: Experimental items can be obtained from Experimental Item Chests in conventional modes and some limited modes. They can only be used in the same raid, and they cannot be brought out. [Character Feature Update & Performance Optimization] 1. New Recoil Control Animation: Different magazines will have unique recoil control animations. 2. Adjusted the soundprint patterns for creep and sprint. These two soundprint patterns are now visually distinct from other soundprints. [Gameplay Optimization Updates] 1. New Feature: Quick Use Medicine from Backpack: Medicine in your backpack will now also appear in the hotbar (with a special marker). It can be used directly, but it will take more time to retrieve them. 2. New Feature: Smart ADS Peeking (can be toggled on and off): When near the edge of cover, aiming down sights will trigger smart peeking. 3. New Feature: Customized Front Sight (can be toggled on and off): You can customize the style of your front sight. 4. Cook Grenade Optimization Updates: Added a maximum cooking time indicator. 5. Throwable Trajectory Arc Optimizations: a) Added a landing point indicator at the end of the trajectory arc. b) Added an option to make the trajectory arc permanently visible. 6. Updated the default keybinding layout (Existing custom keybindings will not be affected). 7. Looting Optimizationsa) Optimized the time required to loot items. b) Added a shining visual effect when looting gold items. 8. Increased the maximum gyroscope sensitivity limit. [Balance Adjustments] 1. Adjusted the effects of the M84 Flashbang: Significantly increased the effective distance for flash and tinnitus, reduced the flash duration, shortened the fuse time, and adjusted the effective angle. 2. Increased the fuse time and maximum cooking time for the M67 Frag Grenade, GHO 2 Offensive Grenade, and Mk 2 Frag Grenade. The grenade will be thrown automatically when the maximum cooking time is reached. 3. Increased the ADS movement speed for some fully automatic weapons. 4. Increased the ammo spread of the MAC-10 Micro SMG when hip-firing while moving. 5. Increased the vertical and horizontal recoil control of the AK-12 tactical stock. 6. Increased the ergonomics and accuracy of the AK-12 Muzzle Brake. 7. MPX Extended Handguard/Vector Standard Buttstock/P90 Handguard: Increased ergonomics but reduced mobile hip-fire control. 8. Increased the hip-fire stability of the Vector lightweight stock, but reduced mobile hip-fire control. 9. Slightly increased the firing power of the DP-12 standard barrel and corrected its description. 10. Increased the durability of the 6BNT Helmet, RST Special Forces Helmet, SH Matzka 2 Helmet, and SH40 Military Helmet. 11. Shortened the usage time for bandages. 12. Added a soundprint for when destructible containers are destroyed. [Map Updates][Armory]<Full Reinforcements> Operators can call for reinforcements in a raid to fill the spots of eliminated teammates in their squad. Ally Reinforcement points have been added to the Armory, allowing you to call eliminated teammates back to the battlefield within a certain time after the raid starts. Note: 1. Reinforcements cannot be called after a certain amount of time has passed in the raid. 2. Each operator can only be redeployed once per raid. 3. The operator being called must spend Koen to redeploy. <In-Raid Random Events> When entering the Armory, special events may be randomly triggered: 1. Timely Support: Renoir and Ajax will both appear in the Armory! The Staging Area where Ajax appears will have extra containers to search. 2. Easy Pickings: There's a chance a militant carrying Gold Loot will appear early in the raid! 3. Temporary Stash: A special militant carrying a password book will appear at the Armory Periphery. The password book can be used to open the Control Room on Armory Bunker 1F, which contains a safe and several containers. 4. Item Exchange: A dog tag exchange station will appear on the map. Deliver 2 dog tags for one exchange. You might get valuable miscellaneous items, with a small chance to receive Gold Loot! <Hack Communications> Operators in a raid can hack the communication system of guards in certain areas to learn about enemy contacts and other details in other places.<Art Quality Upgrades & Map Structure Optimizations> 1. Reworked the Shooting Range and Staging Area. 2. Improved the art quality of the Gas Station. 3. Optimized the structure of the Field Hospital and improved its art quality. 4. Optimized the structure of the Armory's main entrance and improved its art quality. 5. Upgraded the art quality of the Barn. The area has been updated to a Repair Shop. 6. Optimized the connection between the Lounge and Maintenance Room on Armory Bunker 2F. 7. Optimized the connection between the Office and Archive Room on Armory Bunker 1F. 8. Optimized the connection between the Tank Repair Area and Guard Room on Armory Bunker 1F. <Other> 1. Adjusted the distribution of containers on the map. 2. Added extraction animations to extraction points. 3. Experimental air drops are now guaranteed to drop in the Operation, Lockdown, and Forbidden Zones of Farm, Valley, Northridge, and Armory. [Mode Optimizations & Updates]<Covert Ops> Optimized the equipment kits for different Covert Ops modes. Covert Ops—Operation Zone no longer requires a ticket to enter.<Team Deathmatch> Added the Negev-7 Light Machine Gun set.<Team Deathmatch—Lockdown Zone> 1. Added the EVOLYS Light Machine Gun set. 2. The FAL and AK-12 now use more powerful weapon accessories. 3. The SJ16 and M110 sets are now equipped with an F57 pistol (using class III ammo). 4. The Desert Eagle now comes with class IV ammo. 5. The body armor in the P90 set has been downgraded to class III KN regulation body armor. [Other] 1. New Item—Universal Key Set: A combination of the original Universal Key and the original Universal Keycard. It will disappear after one use. (Note: The original Universal Keys and original Universal Keycards are no longer obtainable.) 2. Optimized militants' aiming mechanics, reducing the chance of them continuously hitting the same body part in a short period and causing it to break. 3. Optimized the combat logic for Ajax and Renoir's Boss teams: Boss team members will now spread out more tactically, reducing the likelihood of them grouping up for force concentration. 4. Added new gold items, including the Skyhook SAM. 5. Added new containers: Premium Toolbox and Premium Med Case. 6. Optimized the performance of the map. [Game Environment Improvements] Upgraded the security detection component. [New System Features and Improvements][Main Screen Updates] 1. The Dark Zone Instructor entrance has been moved to the "Friends" and "More" menus. 2. The Mission and Display Room entrances have been removed from the Main Screen. The Leaderboard has been moved to the top-right corner. 3. Restored the new message display in the General channel. 4. Clan has been moved to the "More" menu in the top-left corner.5. Added a Photo Mode feature: Pinch-to-zoom now hides the Main Screen UI. 6. Contacts: a) The Mission entrance has been merged into the Contacts screen (a new "Mission" tab has been added). b) Contact avatars have been added to the left side of the Contact Store. Tap them to switch between Contacts quickly. [Personal Info Screen] 1. The avatar pop-up window now displays the Card, Avatar Frame, and Elite Label. Tapping an avatar will now only show the "Add Friend," "Personal Info," and "Invite to Team" buttons. All other options have been moved to the Personal Info screen. 2. Added an option to the Personal Info screen to toggle between displaying your Rank, Challenge, or Archive levels. On all screens that show a Rank icon, you can now toggle between displaying your Rank, Challenge, or Archive levels. 3. The shareable image for Personal Info now also displays your Archive and Challenge levels. [Team Screen Updates] 1. Optimized the display of Cards and Titles. 2. Added an Inspect Equipment feature: You can now tap a teammate's name and select "Inspect Equipment" from the pop-up menu to view their equipment details. [Other]1. Season Tokens are back! Earn them by completing Weekly Supply Missions and use them to purchase season supplies and equipment. The Season-Limited Supply Pass has been replaced with the Season Appearance Voucher. 2. Storage Optimization: Category tabs have been added to help you find different types of items more quickly. 3. Hide Equipment Feature: When using certain sets, you now have the option to hide your equipped gear. When equipped with a Gold or higher quality set with this feature enabled, your equipped gear will only be visible to enemies and will be hidden from yourself and your teammates. 4. In the Storage & Equip screens, you can now load ammo directly into a magazine while it is still in the weapon. 5. Vaults 2 and 3 are now available to unlock in the Vault (400 grids each). 6. Reworked the Settings menu to make the option categories clearer and more logical. 7. Optimized the Mod Gun experience for when your Storage is full. 8. Optimized the elimination report: A new Combat Details section has been added, allowing you to see a more detailed breakdown of damage dealt and received during an engagement. 9. Spawn Point Optimization: You will now spawn at the same location for a maximum of two consecutive times. 10. Slightly increased the market transaction handling fee for listed orders that deviate from the reference price. 11. Adjusted the prices of some items. [Other Fixes and Improvements] 1. Fixed an issue where the AKS-74U panel's rate of fire was displayed incorrectly. 2. Fixed an aiming deviation issue with the simple red dot sight on the Flag AEK skin. The Arena Breakout Team